Nights of the Crusades tabletop rpg
Nights of the Crusades is a roleplaying game set in a land and time that is familiar on the surface, but within its cracks lie tales of alchemy, madness and violence. It is a world that could have happened and then been lost to barbarity and time. Players take on characters that can explore its lands and plunder them for wealth, glory or knowledge. The Tale-Weaver is their guide, plunging them into the horrors of war and fanaticism as they pursue their goals. The world is rife with dark cults, creatures that dwell in unseen places and bloodthirsty warriors. This is a time when anyone’s thoughts, from king to slave, are enough to condemn them to death and hell, and many are they that will line up to cheer the execution.
The setting of Nights of the Crusades is a mixture of the One Thousand and One Nights, the history surrounding the Crusades and both modern and ancient tales of terror. The rules reflect mature and gritty issues, including the psychological impacts of combat and killing. The gameplay also allows for tension in every form of conflict, whether verbal or physical, and wraps the rules of the ‘Real World’ around ‘Story’ interludes. Artist, diplomat and physician characters have as much of a role to play in Nights of the Crusades as do warriors, archers and thieves.
The City of 10 Rings: The City of 10 Rings is a great metropolis of dark fantasy and eccentric NPCs. Within the pages are sections devoted to each of the 10 areas (or rings) of the city, that describe 100 pathways, 100 locations and 100 possible events that could occur when exploring - to give a Tale-Weaver inspiration for 1001 adventure-seeds.
100 Travel Encounters - Tales for Dark Roads: Your players have set out on a long journey over the lawless land between cities and villages. During these times of war, petty rulers have their army stretched. They must defend their strongholds but also march out to contain their enemies. This has left the road to chaos. Bandits and worse take what they can, from those who are not swift enough to avoid them, or cannot hold their possessions through force of arms.
The Tower by the Sea: This is a new Chapter for a Tale. After a perilous adventure, the characters have stumbled into the care of Zainab, a kindly old woman in her tower by the sea. As they begin their journey home, they will pass a nearby village, Nur’Kush, and be confronted with a dark horror. Blame for it falls at the feet of Zainab. The characters must find the truth; or the madness that envelopes Nur’Kush will continue.
Nights of the Crusades on Pinterest. Contains many boards to provide atmosphere and ideas for your games.
OTHER RULE SYSTEMS
Nights of the Crusades Campaign Setting, Pathfinder Compatible. Evolves the alignments system, adds three new classes and includes an adventure to launch you into the Nights of the Crusades setting using the Pathfinder Roleplaying Game rule system.
Ingenero: Nights of the Crusades is included as a module in the Ingenero rulebook. Ingenero is dramatic, action-oriented roleplaying. Authored by Steven Mathers, Ingenero directly supports your characters, and the disparate goals and motivations you give them are the focus of play.